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Category Archives: multiple emulators
Multiple mice and keyboards support
I managed to build a custom SDL library (from libSDL 1.2 sources) that exposes the source of mouse & keyboard events. People interested in how I did that will find the patch there: patch. It uses XI2/RawEvents. It’s very hackish … Continue reading
Multiple sixaxis emulators
It’s working! As you can see in the following screenshot, I am able to launch two emu processes that communicate with my PS3, each one using a different bluetooth adapter. I then can connect an emuclient process to one of … Continue reading
The ultimate sixaxis emulator
Several input devices (keyboards, mice, wheels, joysticks…), several bluetooth dongles… Guess what? I’m thinking to make the sixaxis emulator capable of emulating several sixaxis at the same time, and reading several input devices at the same time (several mice, several … Continue reading