Category Archives: PS4
This release adds force feedback support for the G27 wheel emulation (#307), fixes pedal issues when using the i386 version (#358), and fixes mouse to axis translation defects when using a GPP/Cronus/Titan device (#360). More info on the forum: link.
This release improves force feedback management in case of transmission errors (#357). It includes USBDK 1.0.7 which fixes issues with some USB host controllers (#345) and makes GIMX i386 able to run on 64bit Windows (#343). More info on the … Continue reading
More info on the forum: link. report
In a previous post I explained that I built a cross-platform (GNU/Linux and Windows) HID communication layer with asynchronous read and write capabilities. On GNU/Linux, it uses the libusb, which sadly can’t be used at the same time as the … Continue reading
Thanks to Edu for making these videos!
More info on the forum: link. e-mail
This release has the following new features: force feedback support for Logitech wheels on the PS4 touchpad support for the DIY USB adapter on the PS4 rumble support and performance improvements for the GPP/Cronus/Titan devices More info at: link.
I built a test package that was tested by Edu with his Driving Force GT wheel. We discovered a few issues that I was able to fix. Since the DFGT wheel supports adjusting the wheel range, I decided to add … Continue reading
I made the FFB support generic in GNU/Linux. The following wheels should be supported: G27 Driving Force GT G25 Momo Racing Force Feedback (tested) Momo Force Driving Force Pro Logitech Speed Force Wireless Formula Force GP (tested, the only working … Continue reading
As explained in status 1, GIMX has to convert the FFB report stream so that it can be transmitted to a wheel that cannot handle reports as fast as a G29 (my Momo racing wheel can handle one report each … Continue reading