6 Replies to “Small wiki available”

  1. Hi,

    If you are talking about the wired adapter using the teensy++, mappings are hard-coded in KeyboardDriver.c from line 209 and in MouseDriver.c from line 374.

    If you are talking about the sixaxis emulator using bluetooth, mappings are hard-coded in emuclient.c in "key" and "clic" functions of emuclient.c (resp. line 152 and line 229).

  2. Hello, I would love to talk to you more about your project of a universal do-it-yourself PS3 controller. Have you tried using the Teensy with the PS3 version 3.5 firmware? Is it blocked?

    I design unique video game controllers for disabled individuals who have no use of their hands and arms. They play with their tongue, head, eyebrows, etc. Was hoping to use a Teensy to build an even more adaptable PS3 controller?

    Or even just a PS2 controller which I understand is simpler than is essentially a PCB breakout board for the microcontroller?

    Any insights you can provide be greatly helpful.

  3. Hi,
    It's possible to emulate any working usb controller including a sixaxis.
    But emulating a sixaxis is probably not a good choice, it's easier to emulate a generic usb hid controller.

  4. Hi,

    I need to do some repetitive actions in a PS3, and to save some time, i was thinking in automate the proccess.

    What i actually do is play a game for 15 minutes. Exit, and then start again.

    I would like to know if you can explain to me a little of your work.

    All i want to do is plug in a Teensi/Arduino to the PS3 and let them do some precharged actions.

    Is it possible with your code? How can i enter the macro in the hex code?

    Thanks in advance

Leave a Reply

Your email address will not be published. Required fields are marked *